Newt and his Case of Fantastic Beasts

Newt and his Case of Fantastic Beasts is a draw currently claimed by Temaculous Tem

Attributes
Newt is just like his in the movie and his case includes the ten creatures five of which he can release on his turn. And no he can not release the other five on his next turn.

Since Newt is a wizard he can deflect things like bullets and other projectiles, and stop rival magic, but he is still vulnerable to other attacks. The same goes for his beasts.

Abilities/Moves
Newt has a wide variety of moves on his own. Any spell that you think a seventh-year wizard would know applies as well as the weird spells he does in the moves. He can also apparate to any place that he knows about, so he can not apparate into a metal cube to protect him from all attacks because he does not know what that place would most likely know that. He can also open his Case of Beasts, but the Case can do that on its own so... let's get on with the beasts. They are listed below.

 Zouwu:  The Zouwu is a cat-like creature from China. The Zouwu can teleport to anywhere, and it has the capacity to teleport other people along with him. (and it's really big and kills things.)

 Obscurus:  The Obscurus is a creature that forms in the absence of love, and it can destroy or kill if it is provoked giving it major protection.

 Niffler:  The Niffler is a marsupial that is attracted to especially shiny things. Its pouch can hold a vast quantity of things making it a good storage place.

 Erumpent:  The Erumpent is a rhino-like creature that has a horn that can blow most things up.

 Fwooper:  The Fwooper is a bird from the continent of Africa whose cry is thought to drive people insane. Doing this on your turn will cause one of your opponents draws to be roleblocked.

 Kelpie:  The Kelpie is a shape-shifting animal whose natural habitat is the water. Shape-shifting the Kelpie allows you to make a person confused or impersonate that person.

 Thunderbird:  The Thunderbird is a bird native to Arizona, and it is able to control the weather and fly. You can use any sort of weather-related things or fly back to Arizona for extra protection.

 Demiguise:  The Demiguise resembles a monkey and can turn invisible. Turning invisible gives to protection, the element of surprise, and it can allow you to make other things invisible.

 Occamy:  The Occamy is a snake-like bird hybrid thing. It can grow and shrink to fit any size. This works well in doodle battling because you can shrink to avoid stuff or grow to protect.

 Swooping Evil:  The Swooping Evil is a monster native to North America. The things it can do are suck the brains out of living thing, erase memories, and heal minor wounds.